So I have nothing much to talk about, gallery is at your disposal anyway. Views Read Edit View history. This will limit number of tests but never mind, better to have casual card than rarely used exception. It is the successor to the Mach series of 2D accelerators. In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality. Rage IIc also seems to be the only R2 chip with fully asynchronous chip and memory frequency.

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Current technologies and software.

However some bugs and simplifications agpp image quality back. The lowest-priced item that has been restored to working order by the manufacturer ‘manufacturer refurbished condition’ or an ati rage iic agp seller or a third party not approved by the manufacturer ‘seller refurbished condition’.

ATI RAGE IIC graphics card Specs – CNET

More promising feature could be texture compression technique with rsge to four times compression ratio, but by this ATi understood less exciting palletized textures. This item doesn’t belong on this page. It offered Filtered Ratiometric Ati rage iic agpwhich automatically adjusted images to full-screen size.

To my knowledge Rage II did not get any better than this. Considering full availability in Christmas season ati rage iic agp figure was far from exciting.

Blending unit looks flexible enough for any mode early Direct3d apps could throw at it. Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface. No ratings or reviews yet.


ATI Technologies ATI RAGE IIC (109-49300-00) 4MB AGP Graphics adapter

All 3d primitives from points to quadrilaterals are supported. On the hardware side Rage II was a solid low end architecture, but still with insufficient fillrates for x and therefore in great distance of performance chips.

This time the architecture was definitely up to date with all of the critical 3d features working. As a low-power solution with capable 2D-acceleration, the ati rage iic agp was used on many low-end graphics cards. It fixed the Battlezone issues at least. This will limit number of tests but never ati rage iic agp, better to have casual card than rarely used exception.

Also depth buffer never delivered improved performance, so it is unlikely there is any z-compare rejection of pixels. From Wikipedia, the free encyclopedia. There is one suspicious image quality issue, textures often seem to have reduced color range.

There are tweakers with sliders that should help with this issue sacrificing some performance, but I couldn’t achieve any change. Show More Show Less.

They were ATI’s first graphics solutions ati rage iic agp carry the Mobility moniker. Retrieved from ” https: See details for full description. Needless to say 32 bit frame-buffer color with so little memory, even if well implemented, is out of question. Again and better Autumn came and before anyone could yet realize first Rage will have miserable Direct3D compatibility, ATI unveiled second chip of the line.


Number of games that can be actually run is of course limited, so gallery is not very big. So I have nothing ilc to talk ati rage iic agp, gallery is at your disposal anyway. Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this.

ATI 3d Rage IIC AGP Card – Vintage

It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management ragf power control. This is not much of surprise from a chip without texture caching, still despite this optimization in synthetic tests the performance drop of bilinear filtering remains rather big.

Announced performance was 26 million perspectively correct texture mapped pixels per second. Soon the competition in value segment got ati rage iic agp tough. Archived from the original on